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Resource |
Rating |
CDX
- DirectX Wrapper |
This site contains a wrapper that gets rid of the stupid DirectX
API and gives you a easy to use, and fun to work with interface. For all you guys, working
with DirectX check this out, even if you already developed your own wrapper! Jul 11, 1997]
|
Microsoft's DirectX Page |
The official DirectX site from Microsoft. This is THE place to find
the latest development news, drivers and technical specifications as well as *loads* of
articles, examples and links to other resources. Be sure to bookmark this site! Jun 13,
1997] |
PC Game Programmer's
Encyclopedia |
The PCGPE is a great resource for finding
information on Graphics & Sound Programming, Assembly Programming, Input Devices and
more. Despite that some of the information in the PCGPE is a bit outdated and it only
covers DOS development, this is an excellent free resource for beginner and intermediate
game developers. [Jun 28, 1997] |
Synthetic
Audio Library API (1.03) |
The Synthetic Audio Library API (SEAL API)
is a 32-bit multichannel audio system for DOS, Windows 95, Windows NT and Linux operating
systems. It supports a wide range of sound cards, such as SB, SBPro, SB16, AWE32, PAS,
PAS16, GUS, GUSDB, GUSMAX, IW etc. The library is shareware and the registered version
includes full source code. [Jun 29, 1997] |
Walnut Creek's Demo/Code archive
|
This FTP archive is *huge*. Loads of source
code covering 2D/3D effects, demos sources, audio converters & players, input devices,
compilers etc. Examples in Pascal/Asm and C/C++. [Aug 15, 1997] |
What's the Deal With 3D Sound |
This site contains a description about
DirectSound3D. It turns to people already familiar with DirectSound and explains how to
change to DirectSound3D and the problems behind the change. [Jul 01, 1997] |
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